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Simulating interactions in After Effects using Fluid Dynamics in Trapcode Particular

Simulating interactions in After Effects using Fluid Dynamics in Trapcode Particular The Fluid Dynamics in Particular automatically communicate across multiple systems, allowing you to switch off the visibility of one system, but still have it affect the particles of other systems.

This allows you to simulate visual interaction with other elements in your comp, helping you to quickly build up convincing composites and designs.

More info here:

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