This video picks up where the first 2 player Live Game ended. We simply extended the victory point condition from 15 to 21 (the difference between a medium and longer game) so you could see some more end game content as well as the real time maneuver phase. Note that the first maneuver phase was rushed as they mistakenly used a 2 minute sand timer the first round instead of a 3 minute timer. The maneuver phase in real time is 3 minutes. It should be plenty of time to make all the moves you want with a bit of a time limit to prevent some players just waiting to the very end.
One element that comes into play in a turn-based game that you don't see here is the ability for tanks and tank destroyers to fire before the damage phase, using up their attack that round. This would be particularly important when trying to use your speed advantage against slow units. This is part of the advanced rule-set.

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