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Check it out, Maya 2020 is here ! Arnold 6 GPU rendering and a whole lot more...

Check it out, Maya 2020 is here ! Arnold 6 GPU rendering and a whole lot more... I got to play with the pre-released version of Maya 2020 ( including Arnold 6 ) and in this video you guys get a sneak peek at the new features in this major new release.

Maya 2020 is here, a major release with a whole lot of new features such as :

- 60+ new animation features
- Cached image planes in animation
- Cache dynamics on a secondary layer
- Cached playback, smooth previews on GPU
- Ghosting preview ( Onion skinning )
- Animation bookmarks
- Audio features in animation
- See audio seconds in the outliner
- Graph editor ( adjust default tangent weight )
- Graph editor ( change in/out tangents )
- Graph editor ( switch color themes )
- Rivet command ( Quickly create locators )
- Arnold 6 CPU + GPU renderer
- Enhanced Bifrost viewport performance
- Bifrost : Cached playback support
- Bifrost : New MPM cloth constraints
- Bifrost : New ready to use graphs
- Modeling Remesh tool ( add extra detail where needed )
- Modeling retopo tool ( create clean topology
- Matrix driven workflow ( reduce node cluster )
- Proximity UV Pin nodes
- GPU accelerated proximity wrap deformer
- Viewport : Improved performance for dense meshes
- And much, much more

Thanks to Autodesk, the Maya team, the Arnold team and the NVIDIA team for letting me be part of this !

Thanks to Henry Chervenka for letting me use his model in this video :
Check out his work :

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